Shantanu Pandey
  • Projects
    • Hard Light Vector
    • Memory Manager
    • Samurai Crusader
    • Dyslexia VR
    • Geriatric Depression Suite
  • Prototypes
    • Game Mechanics
    • Diana's Inferno
    • MakeUp & BreakUp
    • 10Pest
    • Ninja Pinball
  • Blogs
    • Sic Parvis Magna
    • Game Engineering - Week 1
    • Game Engineering - Week 2
    • Game Engineering - Week 3
    • Game Engineering - Week 4
    • Game Engineering - Week 5
    • Game Engineering - Week 6
    • Game Engineering - Week 7
    • Game Engineering - Week 8
    • Game Engineering - Week 9
    • Engine Feature - Audio Subsystem
    • Final Project - GameEngineering III
    • AI Movement Algorithms
    • Pathfinding Algortihms
    • Decision Makiing
  • About
Dream. Discover. Define.

Shantanu Pandey

GAME DEVELOPER
Throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover.
— Mark Twain.
A game developer by profession, carving a space in my fascination known as 'Video Games'. Currently enrolled as a Entertainment, Arts and  Engineering graduate student at University of Utah, Salt Lake City, with the focus on Game Engineering. Endeavoring to find niche in a world where work is play and play is work.

​Naively from a small town of Lucknow, India, I have completed my graduation in Computer Engineering. I have a four years of professional experience as a software developer at Accenture India.

​A beer lover, part of FC Barcelona (soccer) family, wrestling fan (yes! yes! yes!) and a comic book nerd (go DC!!) who likes to watch movies and TV series in any free time from playing/making video games.  

​
Contact me

FOR ANY FURTHER DETAILS


Telephone

801-859-1131

Email

Resume
File Size: 1384 kb
File Type: pdf
Download File

Visit Hard Light Vector
shantanu.067@gmail.com
​shantanu.pandey@utah.edu
Git Hub
  • Projects
    • Hard Light Vector
    • Memory Manager
    • Samurai Crusader
    • Dyslexia VR
    • Geriatric Depression Suite
  • Prototypes
    • Game Mechanics
    • Diana's Inferno
    • MakeUp & BreakUp
    • 10Pest
    • Ninja Pinball
  • Blogs
    • Sic Parvis Magna
    • Game Engineering - Week 1
    • Game Engineering - Week 2
    • Game Engineering - Week 3
    • Game Engineering - Week 4
    • Game Engineering - Week 5
    • Game Engineering - Week 6
    • Game Engineering - Week 7
    • Game Engineering - Week 8
    • Game Engineering - Week 9
    • Engine Feature - Audio Subsystem
    • Final Project - GameEngineering III
    • AI Movement Algorithms
    • Pathfinding Algortihms
    • Decision Makiing
  • About